AI Insights · Timothy · October 2024
Top 5 Pirate Games Performance on Unified Platform in Norway, Q3 2024
Explore the performance trends of the top 5 pirate-themed games in Norway during Q3 2024, focusing on downloads, revenue, and active users.
In the third quarter of 2024, the pirate-themed games market in Norway showcased varied performance trends across the top five apps. According to Sensor Tower data, these apps demonstrated diverse patterns in weekly downloads, revenue, and active users.
Sea of Conquest: Pirate War from FunPlus International AG saw a fluctuating weekly revenue, peaking at around $12.8K mid-July before stabilizing between $9K and $9.5K towards the end of September. Weekly downloads started strong at 336 in early July but gradually decreased to 147 by the end of the quarter. The game's active user base remained relatively stable, hovering between 590 and 645 throughout the quarter.
Pirate Raid: Caribbean Battle by SayGames LTD experienced a significant decline in weekly downloads, starting at 100 in early July and dropping to 25 by the end of September. Revenue showed a similar volatile pattern, with a brief peak at $122 in mid-August before falling to $43 by the quarter's end. Active users also decreased sharply from 130 in early July to 31 at the beginning of September.
Pirates of the Caribbean: ToW from JOYCITY Corp maintained a somewhat stable weekly revenue, with a notable peak at $1.6K in mid-July. Downloads fluctuated minimally, ranging from 17 to 52 across the quarter. The active users saw a modest increase mid-quarter, reaching 67 in late August, before decreasing slightly to 39 by the end of September.
Pirate Ships・Build and Fight by HC GLOBAL DISTRIBUTION LIMITED had a modest revenue pattern, with a slight peak at $244 in late July and another at $170 in mid-September. Downloads remained low, ranging from 12 to 30 throughout the quarter. Active users were relatively stable, maintaining levels between 157 and 200.
Lastly, Lord of Seas from SPARKLER GAMES HONG KONG LIMITED displayed a varied revenue trend, peaking at $260 in mid-July and again at $239 in mid-September. Downloads were minimal, with a brief increase to 36 in early August before tapering off. Active user data was sparse, with an increase to 21 in mid-August.
For more detailed insights into the performance of these pirate games and other apps, visit Sensor Tower's platform.